Game 22095: SteveSmith, paasque in 'Rebelstar - The Old Base (beta)'
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- The alien side can see the computers, can it bee done so only humans can see the active computers.
Posted by
paasque 9 years ago [Login to reply]
- will give a extra layer of gameplay here.
Posted by
paasque 9 years ago [Login to reply]
- Make to winning points to fit the new mission. thank you!
Posted by
paasque 9 years ago [Login to reply]
- > The alien side can see the computers, can it bee done so only humans can see the active computers.
Unfortunately it won't be that easy. Another option might be to make it similar to RFTM, so the aliens don't know which "cells" the prisoners are in?
- Not a bad idea, a search and rescue operation, will be fun to. How can we do that with solid walls.
Posted by
paasque 9 years ago [Login to reply]
- Does it have to be solid walls? I could make them strong rather than weak walls.
- I think that the mission works best with solid walls, or you could just blast your way though walls, and not really play the mission. Lets leave it as it is for now, and see how it plays.
Posted by
paasque 9 years ago [Login to reply]
- I could ban all grenades except door charges. Aliens prefer lots of cover and using the door charges would give away the marines position, so that would even the odds.
- I agree with paasque about the walls being solid in this version. I did suggest a 2nd alien mission where the aliens attack the base and the humans defend. This version having destructible walls would work because the aliens have to enter the base through the airlocks and can't self implode to breach the walls. It would be in the humans interest not to blow up the outer walls early on as tactically weakening defence of the base. But base destruction as the mission continued would be fun in a changing landscape. Also keep the human side allowed to have grenades and blasting weapons etc. As a mission focus there could aliens eggs being held by the humans in the far top right room that the aliens are instinctively driven to obtain. I think the CPU idea in this one wouldn't be needed or be replaced by alien eggs that can be hatched. Or if someone has a better mission focus?
Posted by
petermock 9 years ago [Login to reply]
- Thanks for the game, points still a little off.
Posted by
paasque 9 years ago [Login to reply]
- I'll fix that. Not that my last two units would have made much difference!
This topic has now been closed.