Game 22209: Player Heathcliff43, petermock in 'Rebelstar Xenomorph (beta)'
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- I think the chain reaction gas reactions are unfair on both sides and shorten the game too quickly. Some single, double or triple gas canisters scattered causing only localised damage is better than a wipe out. I think they should be bright red or yellow to stand out and warn of explosive danger! Game over, too quick!
Posted by
petermock 9 years ago [Login to reply]
- Did remove canisters, but that map turned out to be a new mission, Rebelstar The old base. Will make a map with less canisters.
Posted by
paasque 9 years ago [Login to reply]
- Sure thing! The new forward deployment squares work well. And the random sited cpu'c are growing on me fast. Are you going to include the lawnmower that was in the original game? Seriously there was an operable one. I will play you soon Paasque when I am 100% or maybe 60% better, still a bit groggy.
Posted by
petermock 9 years ago [Login to reply]
- The old base is fun, attacking and trying to reach the computers, I like it. you have to talk to Steve about that lawnmower...
Posted by
paasque 9 years ago [Login to reply]
- Btw, there is no grass in the Xeno versions ;)
Posted by
paasque 9 years ago [Login to reply]
- Ok I will leave out the Horticulture. Except I did see some suspect plants...
Posted by
petermock 9 years ago [Login to reply]
- Just bring a knife!
Posted by
paasque 9 years ago [Login to reply]
- Don't forget the coffee machines as well!
This topic has now been closed.