Game 25501: Hokunda, petermock in 'Defend the Base'
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- Well played.
Posted by
petermock 9 years ago [Login to reply]
- Thanks.
Posted by
Hokunda 9 years ago [Login to reply]
- I am finding this mission a real challenge. I have lost every time so far.
Posted by
petermock 9 years ago [Login to reply]
- This mission is more flexible since we have fire grenades. It can be used very well both on the attacker and the defender side. This mission used to be very hard for the attackers before fire. Now I feel it more balanced.
Posted by
Hokunda 9 years ago [Login to reply]
- I noticed the incendiary grenades I used against another player restricted his movement and attack. But I didn't fully embrace the weapon and it's effects to achieve a win. I agree that the mission is balanced well enough as I lost playing both sides with equal incompetence.
Posted by
petermock 9 years ago [Login to reply]
- You had a unit exiting the building in the smoke clud. I have found a death grenade in his corpse. Have he activated the death grenade? It did not explode.
I have lost nearly every time I played this mission as an attacker before the fire have been introduced into this game. I have worked out a fire strategy which most of the time works. Sometimes the defenders are good enough to stop me entering the building or they simply hunt me down as I enter the building.
As a defender I have less experience, sometimes it is very easy to stop the attackers, sometimes they just walk in and kill everyone. Posted by
Hokunda 9 years ago [Login to reply]
- I thought I had primed it but can they fail to go off? Thanks for the tactical info. I usually invent my own tactics or use what I learn from opponents. The lack of my usual weapon choice is making it hard to adjust to this mission.
Posted by
petermock 9 years ago [Login to reply]
- It would be much easier with rocket launchers combined with blasters, but I am sure there is a good reason for banning those weapons. It is always an old school feeling when I am using non-exploding weapons only.
Posted by
Hokunda 9 years ago [Login to reply]
- I agree with you about the limited weapon choice. Artists call it the limited palette. Fewer colours means you have to work harder to produce a rich image. Ultimately forcing a creative solution with limited means. At the moment every thing is red, my men either bleed or run about on flames. The mission is set up fine, I am just at odds with it.
Posted by
petermock 9 years ago [Login to reply]
- I have read your comment to my family as I have found it very funny and well formed. Thank you.
The "limited palette" which I have brought to our mission starts to give a winning spirit to my squad. I try to keep the balance and protect my artists from being reckless. Posted by
Hokunda 9 years ago [Login to reply]
- Glad you enjoyed my humour! Did you shoot your own man and set off his death grenade? My game is very weak with this mission. Some work is needed.
Posted by
petermock 9 years ago [Login to reply]
- Exactly. I shot him at his back. He has accomplished his destiny. He was born to be a kamikaze to bring glory for Marsec corp.
Posted by
Hokunda 9 years ago [Login to reply]
- I like that technique. I was going to set fire to my men and greet you outside but the distance is too far.
Posted by
petermock 9 years ago [Login to reply]
- It is the terrorist way of throwing a grenade. :)
Posted by
Hokunda 9 years ago [Login to reply]
- I think we can call that a creative solution!
Posted by
petermock 9 years ago [Login to reply]
- Globex has taken a battering. I've been responsible for major sector losses. I've been off my game but it's amazing what a good night's sleep can do. I am in mean kick ass mood, normal service has resumed.
Posted by
petermock 9 years ago [Login to reply]
This topic has now been closed.