That's cos there isn't one. :) For security/anti-cheating reasons, I just release a copy of the source when requested.
Good idea about the wiki (though I'm not sure how many people actually read it).
Posted by SteveSmith 13 years ago [Login to reply]
Well, there might be some cheating (I doubt it, but there might), but I'm sure there are more than a few coding heavy weights who would take a look out of idle curiousity and point out ways to tighten up the security of the code.
I'm not sure exactly what you mean by "I don't see how security through obscurity is ever going to be a good plan." The SF software encodes the data passed from the client to the server to ensure it's from a valid binary.
If the source code with the encryption algorythm was available, then that introduces the doubt as to whether an opponent might be cheating, which is probably just as bad as if someone was cheating. At the moment, players can be confident that there's no way another player can be running their own "cheating" version of the client.
Also, it's free and it's open source.
Posted by SteveSmith 13 years ago [Login to reply]