So I dropped a grenade in between two doors just a few squares apart, but only one of the doors was taken out by the grenade. Is it a case of the damage being random, and thus maybe there just wasn't enough damage to the second door? I can't think of another explanation if it is a damage radius vs. a damage diameter. Thanks!
I'm guessing it's an off-by-one problem, but without seeing the map I can't be sure. The damage isn't random when it comes to destroying walls - anything in range should get removed (on missions where walls can actually be destroyed). The range is the radius BTW.
Posted by SteveSmith 14 years ago [Login to reply]
I know the walls can't be destroyed on that mission, but I would have thought since the corridor isn't very long, both doors should have gone even if it wasn't exactly in the middle, right?
There was a bug :( After it destroyed the first door, it wasn't correctly checking the rest. Fixed now, and a new download is ready! :). Thanks for the useful detailed info.
Posted by SteveSmith 14 years ago [Login to reply]