Sorry. For nondestructible walls. If its easy to make. Sometimes the use of grenades destroy a hole map/MISSION. So a special one for hard walls. Exspensive and heavy to transport.
I think this would affect the missions too much. I've created seperate missions for versions with destructable walls, such as Moonrise (I think it's called) for Moonbase Assault with destructible walls. A lot of missions are designed to depend on destructable walls, and allowing the walls to be destroyed would radically change them. I don't mind creating "destructable wall" versions of existing missions though.
Yeah I thought the same really although I know where is paasque is coming from. I think it is just to create a small entrance into a base rather use the doors. Bug that does still undermine the concept of indestructible walls.
I think it is Moonbase Clash not Moonrise with the destructible moonbase.