Just a couple of things about the hearing feature:
- In my opinion, when hearing someone, the name of the unit shouldn't be displayed, this could be very important in some missions, like the assassins, where there's a big difference between hearing Ratface or Sterner.
- I'm not completely sure about this, but I think dead units can hear, I thought this was solved, but in our, Capture the FLAG game (turn6) when you killed Snoots Willis I think this dead unit could hear you walking away, it's not detailed in the log but according to icons of the map I thought this.