Game 31952: paasque, petermock in 'Paradise Valley (beta)'
You are here: Stellar Forces > Your Games > Game 31952: paasque, petermock in 'Paradise Valley (beta)'
- I think it would be better to have more small smoke clouds in the big area on the left so the aliens ( and nen) have a little bit of cover. Maybe a boulder or a few trees dotted about. Otherwise that part of the map is wasted. I really like the idea. Got lots of potential.
Posted by
petermock 8 years ago [Login to reply]
- Men! not nen!
Posted by
petermock 8 years ago [Login to reply]
- the goal for humans in this mission will be to carry a device to the exit on right side, fog will be increased.
Posted by
paasque 8 years ago [Login to reply]
- That sounds good. I really like the landscape. More fog will be great for tactics but also gives a spooky atmospheric character.
Posted by
petermock 8 years ago [Login to reply]
- indestructible walls also. a new alien mission, gonna be a hard one for the marines, stealth will prove to be the way to success.
Posted by
paasque 8 years ago [Login to reply]
This topic has now been closed.