Stellar Forces
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6 minutes ago: AI has equipped their units in Practise Mission with AI.
6 minutes ago: AI has deployed their units in Practise Mission with AI.
6 minutes ago: Player Leonid has created a new game.
11 minutes ago: Player Leonid has joined a game.
11 minutes ago: AI has equipped their units in Practise Mission with AI.
11 minutes ago: AI has deployed their units in Practise Mission with AI.
11 minutes ago: Player Leonid has created a new game.
11 minutes ago: AI has equipped their units in Practise Mission with AI.
11 minutes ago: AI has deployed their units in Practise Mission with AI.
11 minutes ago: Player Leonid has created a new game.
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Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 80+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!


Top players

Last calculated on 23 Apr 2014 21:31

PosNamePointsFaction
1herod334Omni Corp
2Hokunda283Metallix
3Elitewan268Omni Corp
4petermock236Marsec Corporation
5igoryan155None
6Nodrog133Globex Corporation
7Astro117Globex Corporation
8slappy83Marsec Corporation
9glasscock75None
10jontee100066Metallix


Recent Victories

24 Apr 2014 02:39: teo (The Alien Attackers) has defeated Trollmineitor (The Human Defenders) in The Alien Hordes (Watch Playback)

24 Apr 2014 01:03: AI (The Fugitives) has defeated Player Octavius (The Assassins) in The Assassins (practise) as their opponent conceded (Watch Playback)

24 Apr 2014 01:03: AI (The Fugitives) has defeated Player Octavius (The Assassins) in The Assassins (practise) as their opponent conceded (Watch Playback)

24 Apr 2014 01:03: AI (The Fugitives) has defeated Player Woodley4 (The Assassins) in The Assassins (practise) as their opponent conceded (Watch Playback)

24 Apr 2014 00:32: free palestine. (The Alien Attackers) has defeated teo (The Human Defenders) in The Alien Hordes (Watch Playback)



Latest Player Awards

ToAward NameFrom
herodAward for Top of the League, ma! Jez
petermockAward for Xenotainmentzap
TrollmineitorAward for For second win in row when playing in coalitionSir Gregory
Sir GregoryAward for winning Jez, Titanium Cross First Class with Oak LeavesTrollmineitor
jkbamAward for Getting Blown to bits whilst trying to run away :)Craigd


Trophy Winners

Kromac has won the First Blood Trophy!

Previous winner: zap won the Long Service Trophy

If you like this game, why not try...

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SF Forums

Forum Posts | Game Chat

Range

Can I ask why, Steve? s;) ;) s;)
Posted by Jez 3 hours ago


Custom unit names

I should have posted this question in "The History Of Globex" troll thread but made a mistake, sorry about that. Of course i would never name a backstabbing unit "innocent civilian". Why doing so when i could name it "neutral referee"?
Posted by TROLLMINEITOR 5 days ago


Range

That sounds about right as the explosion is a "cross" 3x3, so it doesn't hit the diagonal squares. I'm tempted to increase the radius of the explosion to 2.
Posted by SteveSmith 5 days ago


Custom unit names

Hmm, I'm in two minds. On the good side, it might think there's another aspect to the game, i.e. that there are innocent civilians wandering about (who might not be that innocent). But it also might put off new players who have been tricked. These thoughts cancel each other out, so I don't mind if you want to give it a go.
Posted by SteveSmith 5 days ago


mission with teleports

Ah there are sory s:) :) s:)
Posted by Sir Gregory 5 days ago


mission with teleports

Hokunda tnx but there was another one with telleports in each building this has only one as i can see
Posted by Sir Gregory 5 days ago


Custom unit names

The strategy would be as follows: before stabbing in the back the new player, unit "innocent civilian" moves erratically a couple of turns, a couple of squares each turn, to make the opponent think that unit is controlled by some kind of AI part of the game. This is necessary because if you just try to get close to the new player's units and stab them in the back the opponent might get suspicious.
Posted by TROLLMINEITOR 6 days ago




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