Stellar Forces
15 minutes ago: robsraiders has taken their turn in The Assassins - New House.
19 minutes ago: Qluqluq has taken their turn in Sniper's Paradise.
21 minutes ago: Qluqluq has taken their turn in Hit and Run 1 - Breakout.
21 minutes ago: teo has taken their turn in The Assassins 2v2.
29 minutes ago: teo has taken their turn in The Raid.
33 minutes ago: Rudelijn has taken their turn in Alien Hordes: Xenophobia.
38 minutes ago: paasque has taken their turn in Alien Hordes: Xenophobia.
52 minutes ago: herod has deployed their units in Laboratory Attack 2v2.
53 minutes ago: herod has equipped their units in Laboratory Attack 2v2.
54 minutes ago: Hokunda has taken their turn in Hit and Run 1 - Breakout.
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Stellar Forces is a turn-based multi-player squad strategy game.

Take control of an elite squad and defeat opponents in one of 80+ missions. Choose what to equip them with, where to deploy them, and then use whatever strategy and tactics you want to ensure victory.

Once you have registered using the Android App, you can play as many games as you want. This game has no adverts and no in-app purchases.

This game is played in a casual way. Once you have taken your turn, your opponent is notified by e-mail that it is now their turn. However, they may not take it straight away. Typically, expect to take a turn and then wait about a day to take your next turn. Of course, you can play as many concurrent games as you can handle if you get bored in the meantime!


Top players

Last calculated on 06 Feb 2016 17:19

PosNamePointsFaction
1xeno143Omni Corp
2Trollmineitor140None
3Hokunda138Globex Corporation
4halo33124Marsec Corporation
5herod121None
6jkbam112None
7henoh83Metallix
8Forces of Nature80Marsec Corporation
9RABID73Metallix
10SteveSmith63None


Recent Victories

06 Feb 2016 16:28: teo (The Hunters) has defeated Henry's Cat, obi kev, slartybardfarst in The Hunted (Watch Playback)

06 Feb 2016 15:40: teo (The Defenders) has defeated Henry's Cat (The Attackers) in Moonbase Assault (Watch Playback)

06 Feb 2016 11:29: Hokunda (Sterner's Gang) has defeated Forces of Nature (The Army) in Sterner's Revenge (campaign) (Watch Playback)

06 Feb 2016 11:12: Hokunda (Rebel Squad) has defeated henoh (Metallix Corp) in Hit and Run 2 - Escort (campaign) (Watch Playback)

06 Feb 2016 11:05: xeno (Renegade Squad) has defeated RABID (Laser Squad) in Sniper's Paradise (campaign) (Watch Playback)



Latest Player Awards

ToAward NameFrom
HokundaAward for not feeding the troll in the game chatsTrollmineitor
jkbamAward for Winning the Knockout IV: Denunciation CompetitonSteveSmith
DockeryAward for Winning the 3rd 2015 Campaign!SteveSmith
petermockAward for Winning the 3rd 2015 Campaign!SteveSmith
paasqueAward for Winning the 3rd 2015 Campaign!SteveSmith


Trophy Winners

henoh has won the Winners Trophy!

Previous winner: henoh won the Punctured Heart Medal

If you like this game, why not try...

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SF Forums

Game 34566: xeno, petermock, SteveSmith, paasque in 'SNAFU: The Assassins 2'

The drawback with that suggestion is that if an enemy kills your units, it prevents you from being able to win. It turns the mission into a kill frenzy.
Posted by SteveSmith 2 hours ago


New Campaign Started (Jan 2016)

Hokunda is going pretty well as lone wolf
Posted by henoh 7 hours ago


New Campaign Started (Jan 2016)

Hokunda, why haven't you asked for help? I did when I was trying to hold off attacks when I was alone. Peter came to my rescue. You should asked have asked for back up before on the forum.

JOIN Hokunda. New guys gets involved in the campaign and join Hokuunda now!
Posted by xeno 17 hours ago


Game 34730: henoh, RABID in 'Outhouses'

I was one shot away from losing! Great game :-)
Posted by RABID 23 hours ago


Game 34730: henoh, RABID in 'Outhouses'

i thought it was hideout ... nice game
Posted by henoh 23 hours ago


New Campaign Started (Jan 2016)

It not funny at all to resist 10+ concurrent attacks alone. Just for the record I am going to abandon 75% of my games. You have been warned.
Posted by Hokunda 1 days ago


Game 34566: xeno, petermock, SteveSmith, paasque in 'SNAFU: The Assassins 2'

I agree with Xeno's idea on only points counting for your own kills. I guess you can still have minus penalty points for wrong kill that only you incur? I also thought the game was over very quickly. Still I enjoyed it.
Posted by petermock 1 days ago


Game 34566: xeno, petermock, SteveSmith, paasque in 'SNAFU: The Assassins 2'

Personally I would only like to see a team given points for killing their assigned targets themselves. That way it's in your own control and you can gauge how many points you have. With you getting points for others doing so you never know what is going on and you really don't deserve to win just because of someone else indirectly helping you out because of their clumsiness or desire for random killing.
Posted by xeno 1 days ago


Game 34566: xeno, petermock, SteveSmith, paasque in 'SNAFU: The Assassins 2'

Glad to be of service. I've no problem with people asking the questions, it's the only way to find the bugs since I do precious little testing myself! There's probably a good argument either way as to whether a player loses points for killing their own men. And Snafu missions always seem to end very suddenly. I think we only had two turns each. Any suggestions for changing it are welcome.
Posted by SteveSmith 1 days ago


Game 34566: xeno, petermock, SteveSmith, paasque in 'SNAFU: The Assassins 2'

aha, I also missed the part, that other players can make kills/points for you. thanks for the game.
Posted by paasque 1 days ago


Game 34566: xeno, petermock, SteveSmith, paasque in 'SNAFU: The Assassins 2'

It looks like the scoring is ok after all. Though I share Xeno's difficulty with the results. In one turn I thought I was doing well, the next turn it was game over. I'm going to need more experience at these type of missions. I think having a named player game was still much better. And including Steve to explain was a bonus. Plus it was fun having him in the game anyhow.
Posted by petermock 1 days ago


Game 34566: xeno, petermock, SteveSmith, paasque in 'SNAFU: The Assassins 2'

"It doesn't matter who killed them when calculating VPs."

Right, didn't know that, so that explains the perceived discrepancy. I thought it was only those killed by your own hand.

Btw, Pete was supposed to kill Paasque's men and he killed 3 which gave him 60. He killed one of mine which meant minus 40. So until I just looked a second time I was going to say it should be plus 20 still. But on second inspection I saw that he had killed one of his own men. Didn't think you could lose points for that but clearly that was the other minus 40. So yep, all accounted for. Sorry, my bad Steve, as the saying seems to be these days.
Posted by xeno 1 days ago


Knockout V: Lab Attack 2v2

That has been created now. Let me know of any problems.
Posted by SteveSmith 1 days ago


Game 34566: xeno, petermock, SteveSmith, paasque in 'SNAFU: The Assassins 2'

This is the fun bit that takes place after a lot of Snafu missions where I have to decode what happened and check the VPs are correct, and so far it's always been correct. :)

I received 80 points since 4 of Petermocks men (my targets) were killed. It doesn't matter who killed them when calculating VPs. Xeno got 80 for the same reason. Regarding Pete, it looks like on his last turn, he killed two of Paasque's units as well, which would explain the -20 VP total (20+20+20-40-40).
Posted by SteveSmith 1 days ago


Game 34566: xeno, petermock, SteveSmith, paasque in 'SNAFU: The Assassins 2'

Just wrote that it worked out fine but on closer inspection it didn't. Paasque's scoring was correct. He killed 5 of my men and received 20 points each. His fercious attack on my men was compounded by the fact I though it was coming from the top and not the bottom, doh!

But Steve received 80 points yet didn't kill anyone. I received 80 points yet only killed one of Steve's men so should have got just 20. And Pete killed 3 of Paasque's men, which he was suppose to, so would have got 60 points for that. However he killed one of my men wrongly so minus 40 for that, which leaves plus 20. Yet his final score was minus 20. So there is a fault with the scoring that needs fixing.
Posted by xeno 1 days ago




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