Game 53142: Dijon_p, RABID, petermock, xeno in 'Underground Capture the Flag'
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- Maybe next time create a mission not in Advanced mode? This is a big mission, quite quickly we are wading through treacle or something pretty sticky...so many units are exhausted already...game not even half way through yet...painful to play. Are all our troops fat and unfit? : (
Posted by
petermock 190 days ago [Login to reply]
- Lol, yeah agree Pete, all my engineers have become exhausted and the game slows right down and any advance grinds to a halt. Now that might sound realistic perhaps but it's not much fun. Once they become exhausted that doesn't go away, it becomes pretty much every other turn and as you say we're not even half way through. I rarely if ever do advanced mode in underground colonisation games, maybe a little more often in normal missions for a change from standard, where the turns are usually much shorter so you get the sound elements without the panic and exhaustion parts as much.
Posted by
xeno 190 days ago [Login to reply]
- I think Steve fixed the over sensitive panicking...correct me if I'm wrong? Could do with exhaustion turning down or off. The rest is ok I think, not seeing weapons on the ground unless within view is fine.
Posted by
petermock 190 days ago [Login to reply]
- Yes I'm sure it was turned right down but I don't think off. Exhaustion could probably be tweaked down a fair bit I agree, maybe not quite to the level of panic, that really was a pain in the backside.
Posted by
xeno 190 days ago [Login to reply]
This topic has now been closed.